More than a decade after its release in December 2004, developer Obsidian's science-fantasy roleplaying opus has finally been resuscitated on Mac, PC and Linux by port-monger Aspyr, and the forward path includes a few things I thought we'd never see. Star Wars: Knights of the Old Republic II no longer lives under a rock that's been sitting in the backroom of used game stores that traffic in dusty original Xbox DVDs or forlorn Windows discs nestled inside physical boxes the size of library books.
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